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Loading - A Speculative Game on What It's Like to be a Simulation, Michelle Westerlaken, University of Malmö, Alex Camilleri & Matteo Ferrara

The game 'Loading' speculates on an alternative present in which loading bars are manually operated by an anthropomorphised creature that moves the required data into the correct place to fill up the loading bar. It is a tiny playful experiment about the experiential qualities of a loading bar worker. Because loading bars are people too!

Inspired by Bogost's reading on Alien Phenomenology (or, what is it like to be a thing?) (Bogost, 2012), we wanted to speculate on the unlikely, but remarkably attractive, possibility that, while watching a loading bar fill up the screen (an activity we are all familiar with in our data-driven society), the virtual world that gets executed behind the visual representation of a loading bar, consists of an oppressed worker that tries to (re)combine the required data as quickly as possible.

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